I've been playing a lot of Geometry Dash this year. It's a very skill-based game. That means you need to be very fast and click accurately. I've seen a lot of videos about GD. A lot of people do their levels in the game. .1. I've drawn a lot of levels 2. My levels built in Geometry Dash I have 355 levels in total, but most of them are just slightly modified levels from someone else. Interesting levels a) Levels where I focused on making them as hard as possible. - Painful Processing - edited version of Blast processing - Ultra X Space - first the level starts with some extremely difficult timings. Then there is a brutally difficult ship part. Then there is a ball part. Mini portal timing is also pretty hard. Then extreme half block spam. More extreme robot timings. Extreme wave spams, and some more. - Editor Examples rX1 - another example of really difficult level. Start with wave spam. Cube timings. Cube spam. Cube timings. Wave spam. Wave precision. So...
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